World Events in Alik'r Desert
World Events are open to everyone, events repeated in a specific place at a specific time, intended for more players at the same time. Completing a World Event can award you experience, gold, and higher tier gear, more about World Events.
There are 3 World Events in Alik'r Desert, finishing them is necessary for Zone Completion.
- Myrkwasa Dolmen
- Hollow Waste Dolmen
- Tigonus Dolmen
Striking Locales in Alik'r Desert
Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.
There are 7 Striking Locales in Alik'r Desert, discovering them is necessary for Zone Completion.
- Aswala's Remembrance
- Ragnthar
- Easterly Aerie
- Hatiha's Camp
- Na-Totambu's Landing
- Duneripper Downs
- Wayfarer's Wharf
Mundus Stones in Alik'r Desert
Mundus Stones are objects in the world that grant a boon (one of 13 permanent blessings) in the form of a temporary player buff. This buff will persist until replaced with a different Mundus Stone boon, more about Mundus Stones.
There are 3 Mundus Stones in Alik'r Desert, discovering them is necessary for Zone Completion.
- The Warrior
- The Ritual
- The Thief
Outlaws Refuge in Alik'r Desert
Outlaws Refuge with fence, moneylender, merchant and guild trader - shelter when the guards are looking for you.
Sentinel Outlaws Refuge
Guild Marketplace in Alik'r Desert
Market locations where you'll find Guild Traders.
Side Quests in Alik'r Desert
Side Quest are not related to the main story in the zone, but complement it. They start in both Quest Hubs and open ground.
- A Winner for Onwyn
- An Ill-Fated Venture
- Badwater Mine
- Blood and Sand
- Crawling Chaos
- Feathered Fiends
- Honoring the Dishonored
- Lady Laurent's Favor
- Left at the Altar
- Malignant Militia
- Master of Leki's Blade
- Monkey Magic
- Past Due
- Past in Ruins
- Revered Ancestors
- Satak was the First Serpent
- Secrets of the Lost City
- Seize the Moment
- Snakes in the Sands
- Temple's Treasures
- Tharayya's Trail
- The Nature of Fate
- The Nature of Fate
- The Oldest Orc
- The Real Snake
- The Search is Over
- Thwarting the Aldmeri Dominion
- Trapped in the Bluffs
- Trouble at the Rain Catchers
- Undying Loyalty
- Warship Designs
- Whose Wedding?
Player Housing in Alik'r Desert
There are Inn Rooms, Apartments, Small Houses, Medium Houses, Large Houses and Manors that you can buy and furnish.
- House of the Silent Magnifico - Medium House
- Sisters of the Sands Apartment - Apartment
Shalidor's Library Books in Alik'r Desert
Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.
Theoretically, the Shalidor's Library Books assigned to a given Zone should be found within that area. Practically as the areas available to players expand, it starts to get mixed up and the specific Lore Book can be found in other parts of Tamriel as well.
There are 32 Shalidor's Library Books assigned to Alik'r Desert. Some of them can also be found in other Zones. Each of the Lore Books has more than one probable spot where you can find it. Discovering them is necessary for Zone Completion.
- Redguards, History and Heroes, V. 1
- Redguards, History and Heroes, V. 2
- Redguards, History and Heroes, V. 3
- Tu'whacca's Prayer
- Varieties of Faith, Crown Redguards
- Varieties of Faith, The Forebears
- Motalion Necropolis Report
- The Salas En Expedition
- Sentinel, the Jewel of Alik'r
- Sacrilege and Mayhem in the Alik'r
- Opusculus Lamae Bal ta Mezzamortie
- The Totems of Hircine
- Ancient Scrolls of the Dwemer I-B
- Guylaine's Dwemer Architecture
- Ancient Scrolls of the Dwemer VIII
- An Accounting of the Elder Scrolls
- The Adabal-a
- The Amulet of Kings
- The Cleansing of the Fane
- The Exclusionary Mandates
- The Last King of the Ayleids
- The Order of the Ancestor Moth
- Tamrielic Artifacts, Part One
- Tamrielic Artifacts, Part Two
- Tamrielic Artifacts, Part Three
- The Lusty Argonian Maid, Volume 2
- The Battle of Glenumbria Moors
- The Book of Dawn and Dusk
- The Cantatas of Vivec
- The Five Far Stars
- Flesh to Cut from Bone
- Ode to the Tundrastriders
Not existing in Alik'r Desert:
No Solo Arenas
No Group Arenas
No Group Trials
No Group Delves
No Great Lifts
No Battlegrounds
Sentinel, The Jewel Of Alik'r
By The Unveiled Azadiyeh, Songbird of Satakalaam
Know, O Prince, that in the time of the Ra Gada, the Forebears did come to Hammerfell from doomed Yokuda. First they landed at Hegathe, which they freed of the affliction of the beast-peoples. Then spread they bothwise along the coasts, seeking out goodly harbors and well-watered oases.
To the north and west went the warrior-sailors of the Grandee Yaghoub, in the great ships they had brought from Akos Kasaz, until they rounded Cape Shira. Then was Yaghoub the first of the Ra Gada to behold the Iliac Bay, and he deemed it laudable, and praised its excellences, and vowed to make his home thenceforth upon its shores.
And as Yaghoub sailed toward the Steed at dawning of the seventeenth of Second Seed, his watchman cried out that he spied a desirable harborage. And Yaghoub, perceiving it, agreed, and said, "This harborage shall belong to us, for we shall take it to be ours. And I do name it Sentinel, after the one who first espied it."
Then Sentinel (for thus ever after was it known) already contained a port on its harbor, which port was the haunt of low Elves, and Men who did consort with Elves. And the shores were green with the leaves of pomegranate, and fig, and olive, and the men of the Grandee saw this and were hungry, and sought to come ashore, despite the warnings and cries of the port-rabble.
But when Yaghoub landed with his warrior-sailors, with their bright swords and peaked helms, the port-rabble were cowed, and spake, cringing, "What would you with us, O mighty sword-singers? Slay us not, for we have done you no harm."
And Yaghoub said to them, "Nay, though you are infidels and partake of unclean practices, I will not slay you. For I have a thought to build me a palace upon the height above the harbor, and such labor is not meet for my noble warrior-sailors. Therefore you shall live, and become masons, and stonewrights, and servants of the house."
And thus was the true port of Sentinel founded. The port-rabble found purpose in their new labors, and built the walls, and the marketplace, and the palace of Yaghoub. And this was Samaruik, of glorious name, and legendary are the mighty kings and queens who have reigned from it since. For the Crowns who followed the Forebears found Sentinel a worthy seat, and many were the Na-Totambu who settled there.
Even today, O Prince, above the city gates flies always a banner of the crescent moon, for this was the banner of the Grandee Yaghoub, which has become the symbol of Sentinel in remembrance of him. And the faithful celebrate the Grandee on the Koomu Alezer'i Yaghoub, every seventeenth of Second Seed, when we share pomegranates in honor of our esteemed ancestor.